2025-09-08 16:08:08 +08:00
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "GameConfigSettings.h"
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2025-09-09 15:13:41 +08:00
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float UGameConfigSettings::GetRandomWaitingTime() const
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2025-09-08 16:08:08 +08:00
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{
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return FMath::RandRange(MinWaitingTime, MaxWaitingTime);
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}
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FName UGameConfigSettings::GetCategoryName() const
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{
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return FName("GameConfig");
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}
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