diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll index 80c6bf3..933102e 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll differ diff --git a/ProjectFish/Source/ProjectFish/Data/ContainerInfo.cpp b/ProjectFish/Source/ProjectFish/Data/ContainerInfo.cpp index eff53bf..bc7b4a2 100644 --- a/ProjectFish/Source/ProjectFish/Data/ContainerInfo.cpp +++ b/ProjectFish/Source/ProjectFish/Data/ContainerInfo.cpp @@ -58,7 +58,7 @@ bool UContainerInfo::RemoveContainerItem(const int32& ItemID) { for (int y = 0; y < Item.GetItemHeight(); y++) { - if (Item.IsSlotUsing(FIntPoint(x + Item.ContainerStartPos.X, y + Item.ContainerStartPos.Y))) + if (Item.IsSlotUsing(FIntPoint(x, y ))) { SlotInUsing[FIntPoint(x + Item.ContainerStartPos.X, y + Item.ContainerStartPos.Y)] = false; }