添加鱼获配置
This commit is contained in:
parent
0fb5705210
commit
6c1571fa4c
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
ProjectFish/Content/DataAssets/FishReward/Fish1Reward2.uasset
Normal file
BIN
ProjectFish/Content/DataAssets/FishReward/Fish1Reward2.uasset
Normal file
Binary file not shown.
BIN
ProjectFish/Content/Textures/FishingRewards/Reward1.uasset
Normal file
BIN
ProjectFish/Content/Textures/FishingRewards/Reward1.uasset
Normal file
Binary file not shown.
BIN
ProjectFish/Content/Textures/FishingRewards/Reward2.uasset
Normal file
BIN
ProjectFish/Content/Textures/FishingRewards/Reward2.uasset
Normal file
Binary file not shown.
Binary file not shown.
@ -24,8 +24,8 @@ public:
|
|||||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Fishing Reward Data" , meta = (ToolTip = "鱼获名称"))
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Fishing Reward Data" , meta = (ToolTip = "鱼获名称"))
|
||||||
FText RewardName;
|
FText RewardName;
|
||||||
|
|
||||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Fishing Reward Data" , meta = (AllowedClasses = "Texture2D", ToolTip = "鱼获图片") )
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Fishing Reward Data" , meta = (ToolTip = "鱼获图片") )
|
||||||
FSoftObjectPath RewardTexture;
|
UTexture2D* RewardTexture;
|
||||||
|
|
||||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Fishing Reward Data" , meta = (ToolTip = "鱼获重量"))
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Fishing Reward Data" , meta = (ToolTip = "鱼获重量"))
|
||||||
float RewardWeight;
|
float RewardWeight;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user