diff --git a/ProjectFish/Source/ProjectFish/Skill/SkillEffect.cpp b/ProjectFish/Source/ProjectFish/Skill/SkillEffect.cpp index cab60b8..9a64fb1 100644 --- a/ProjectFish/Source/ProjectFish/Skill/SkillEffect.cpp +++ b/ProjectFish/Source/ProjectFish/Skill/SkillEffect.cpp @@ -34,8 +34,9 @@ void USkillEffect::Execute(const FSkillContext& context) const UEnum* EnumPtr = StaticEnum(); FString type = EnumPtr->GetNameStringByValue(static_cast(effectData.EffectType)) ; - UE_LOG(LogTemp, Warning, TEXT("技能:%s 目标: %s 效果: %s") + UE_LOG(LogTemp, Warning, TEXT("技能:%s 拥有者: %s 目标: %s 效果: %s") , *OwnerSkill->GetSkillData().SkillName.ToString() + ,*OwnerSkill->GetOwner()->GetActorNameOrLabel() ,*strTargets , *( GetSkillEffectDes())); }