diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll index 8822784..27c18be 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll index dead020..13fe17f 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll differ diff --git a/ProjectFish/Content/Gameplay/Ship/BP_ShipGameMode.uasset b/ProjectFish/Content/Gameplay/Ship/BP_ShipGameMode.uasset index 4b7a27e..abca30a 100644 Binary files a/ProjectFish/Content/Gameplay/Ship/BP_ShipGameMode.uasset and b/ProjectFish/Content/Gameplay/Ship/BP_ShipGameMode.uasset differ diff --git a/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset b/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset index c5dfbc6..fca786c 100644 Binary files a/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset and b/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset differ diff --git a/ProjectFish/Content/UI/Ready/UMG_InventoryGridWidget.uasset b/ProjectFish/Content/UI/Ready/UMG_InventoryGridWidget.uasset new file mode 100644 index 0000000..18b8817 Binary files /dev/null and b/ProjectFish/Content/UI/Ready/UMG_InventoryGridWidget.uasset differ diff --git a/ProjectFish/Content/UI/Ready/WBP_SkillIcon.uasset b/ProjectFish/Content/UI/Ready/WBP_SkillIcon.uasset new file mode 100644 index 0000000..a197ae3 Binary files /dev/null and b/ProjectFish/Content/UI/Ready/WBP_SkillIcon.uasset differ diff --git a/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.cpp b/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.cpp index 9343142..b8c6676 100644 --- a/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.cpp +++ b/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.cpp @@ -10,6 +10,12 @@ USkillAsset::USkillAsset() SkillID = FGuid::NewGuid(); } +FIntPoint USkillAsset::GetSkillSize() +{ + return GetSkillSizeValue(SkillSize); +} + + #if WITH_EDITOR void USkillAsset::PostInitProperties() { diff --git a/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.h b/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.h index 67c943d..31754ae 100644 --- a/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.h +++ b/ProjectFish/Source/ProjectFish/DataAsset/SkillAsset.h @@ -18,7 +18,8 @@ class PROJECTFISH_API USkillAsset : public UDataAsset GENERATED_BODY() public: USkillAsset(); - + UFUNCTION(BlueprintPure) + FIntPoint GetSkillSize(); #if WITH_EDITOR virtual void PostInitProperties() override; #endif