diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll index d2d9c38..6fd4f25 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.dll differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll index fbbe2b3..e93ce78 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll differ diff --git a/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset b/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset deleted file mode 100644 index 2381444..0000000 Binary files a/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset and /dev/null differ diff --git a/ProjectFish/Content/Characters/BP_DeepFish.uasset b/ProjectFish/Content/Characters/BP_DeepFish.uasset deleted file mode 100644 index c943ef1..0000000 Binary files a/ProjectFish/Content/Characters/BP_DeepFish.uasset and /dev/null differ diff --git a/ProjectFish/Content/Characters/BP_PawnEntity.uasset b/ProjectFish/Content/Characters/BP_PawnEntity.uasset deleted file mode 100644 index 9661e1a..0000000 Binary files a/ProjectFish/Content/Characters/BP_PawnEntity.uasset and /dev/null differ diff --git a/ProjectFish/Content/DataTable/PawnSkills.uasset b/ProjectFish/Content/DataTable/PawnSkills.uasset deleted file mode 100644 index 1d94545..0000000 Binary files a/ProjectFish/Content/DataTable/PawnSkills.uasset and /dev/null differ diff --git a/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset b/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset index 35fdae7..5697a4d 100644 Binary files a/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset and b/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset differ diff --git a/ProjectFish/Content/Maps/Dabaza.umap b/ProjectFish/Content/Maps/Dabaza.umap index 0e89e5c..2e72b1d 100644 Binary files a/ProjectFish/Content/Maps/Dabaza.umap and b/ProjectFish/Content/Maps/Dabaza.umap differ diff --git a/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset b/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset index 2c383b2..9d62c89 100644 Binary files a/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset and b/ProjectFish/Content/UI/Ready/UMG_FishingRodConfig.uasset differ diff --git a/ProjectFish/Content/__ExternalActors__/Maps/Dabaza/9/GX/KCVNFI6L6PBCQ844W3A926.uasset b/ProjectFish/Content/__ExternalActors__/Maps/Dabaza/9/GX/KCVNFI6L6PBCQ844W3A926.uasset index ddbfa93..e6d1e4d 100644 Binary files a/ProjectFish/Content/__ExternalActors__/Maps/Dabaza/9/GX/KCVNFI6L6PBCQ844W3A926.uasset and b/ProjectFish/Content/__ExternalActors__/Maps/Dabaza/9/GX/KCVNFI6L6PBCQ844W3A926.uasset differ diff --git a/ProjectFish/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/AQ/5WMQIL1ED2FF1GZMSJI2EG.uasset b/ProjectFish/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/AQ/5WMQIL1ED2FF1GZMSJI2EG.uasset index 994758a..b500806 100644 Binary files a/ProjectFish/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/AQ/5WMQIL1ED2FF1GZMSJI2EG.uasset and b/ProjectFish/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/AQ/5WMQIL1ED2FF1GZMSJI2EG.uasset differ diff --git a/ProjectFish/ProjectFish.sln.DotSettings.user b/ProjectFish/ProjectFish.sln.DotSettings.user index 48f7543..aee4c25 100644 --- a/ProjectFish/ProjectFish.sln.DotSettings.user +++ b/ProjectFish/ProjectFish.sln.DotSettings.user @@ -1,4 +1,5 @@  + ForceIncluded ForceIncluded ForceIncluded ForceIncluded diff --git a/ProjectFish/Source/ProjectFish/Subsystem/FishingRodConfigSubsystem.h b/ProjectFish/Source/ProjectFish/Subsystem/FishingRodConfigSubsystem.h index 1cd78e7..b3fa70a 100644 --- a/ProjectFish/Source/ProjectFish/Subsystem/FishingRodConfigSubsystem.h +++ b/ProjectFish/Source/ProjectFish/Subsystem/FishingRodConfigSubsystem.h @@ -17,8 +17,10 @@ class PROJECTFISH_API UFishingRodConfigSubsystem : public UGameInstanceSubsystem public: UFUNCTION(BlueprintCallable, Category = "PlayerInventorySubsystem") void CreatePlayerInventory(class UBagShapeAsset* bagShape); + UFUNCTION(BlueprintPure, Category = "PlayerInventorySubsystem") UBagConfigAsset* GetFishingRodInventory(); private: - class UBagConfigAsset* inventoryConfig = nullptr; + UPROPERTY() + class UBagConfigAsset* inventoryConfig = nullptr; };