diff --git a/ProjectFish/Binaries/Win64/ProjectFishEditor.target b/ProjectFish/Binaries/Win64/ProjectFishEditor.target index c8580f2..42b7486 100644 --- a/ProjectFish/Binaries/Win64/ProjectFishEditor.target +++ b/ProjectFish/Binaries/Win64/ProjectFishEditor.target @@ -561,6 +561,10 @@ "Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor.modules", "Type": "RequiredResource" @@ -581,1754 +585,3506 @@ "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AIGraph.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AIGraph.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AIModule.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AIModule.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AITestSuite.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AITestSuite.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AVEncoder.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AVEncoder.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AVIWriter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AVIWriter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ActionableMessage.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ActionableMessage.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ActorPickerMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ActorPickerMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AddContentDialog.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AddContentDialog.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AdvancedWidgets.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Advertising.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Advertising.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Analytics.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Analytics.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnalyticsET.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnalyticsET.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimGraph.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimGraph.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimGraphRuntime.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationBlueprintLibrary.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationBlueprintLibrary.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationDataController.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationDataController.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationEditMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationEditMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationEditorWidgets.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationEditorWidgets.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationModifiers.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationModifiers.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationSettings.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationSettings.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationWidgets.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AnimationWidgets.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AppFramework.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AppFramework.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ApplicationCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ApplicationCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetDefinition.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetDefinition.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetRegistry.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetRegistry.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetTagsEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetTagsEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AssetTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioAnalyzer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioCaptureCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioCaptureCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioCaptureRtAudio.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioCaptureRtAudio.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioExtensions.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioExtensions.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatADPCM.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatBink.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatBink.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatOgg.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatOpus.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatRad.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioFormatRad.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioLinkCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioLinkCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioLinkEngine.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioLinkEngine.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerPlatformAudioLink.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerPlatformAudioLink.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerWasapi.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerXAudio2.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioMixerXAudio2.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioPlatformConfiguration.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioPlatformConfiguration.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioPlatformSupportWasapi.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioPlatformSupportWasapi.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioSettingsEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AudioSettingsEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationController.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationController.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationDriver.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationDriver.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationMessages.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationMessages.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationTest.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationTest.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationWindow.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationWindow.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationWorker.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-AutomationWorker.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-BSPUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-BSPUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-BinkAudioDecoder.pdb", + "Type": "SymbolFile" + }, { "Path": 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"$(EngineDir)/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Cmd.exe", "Type": "Executable" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Cmd.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-CollectionManager.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-CollectionManager.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-CollisionAnalyzer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-CommonMenuExtensions.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ComponentVisualizers.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ConfigEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ConfigEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Constraints.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Constraints.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ContentBrowser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ContentBrowser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ContentBrowserData.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-ContentBrowserData.pdb", + "Type": "SymbolFile" + }, { "Path": 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"Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-VulkanShaderFormat.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WebBrowser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WebBrowser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WidgetCarousel.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WidgetCarousel.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WidgetRegistration.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WidgetRegistration.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WorldBrowser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WorldBrowser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-WorldPartitionEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-XmlParser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-XmlParser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Zen.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-Zen.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor.exe", "Type": "Executable" @@ -2337,6 +4093,10 @@ "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Binaries/Win64/UnrealEditor.version", "Type": "RequiredResource" @@ -2669,22 +4429,42 @@ "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2693,6 +4473,10 @@ "Path": "$(EngineDir)/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2701,6 +4485,10 @@ "Path": "$(EngineDir)/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2709,10 +4497,18 @@ "Path": "$(EngineDir)/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2721,6 +4517,10 @@ "Path": "$(EngineDir)/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2729,6 +4529,10 @@ "Path": "$(EngineDir)/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2737,6 +4541,10 @@ "Path": "$(EngineDir)/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2745,6 +4553,10 @@ "Path": "$(EngineDir)/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2753,14 +4565,26 @@ "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2769,18 +4593,34 @@ "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2789,14 +4629,26 @@ "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2805,30 +4657,58 @@ "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2837,22 +4717,42 @@ "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2881,6 +4781,10 @@ "Path": "$(EngineDir)/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2889,6 +4793,10 @@ "Path": "$(EngineDir)/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2897,14 +4805,26 @@ "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2913,10 +4833,18 @@ "Path": "$(EngineDir)/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2925,10 +4853,18 @@ "Path": "$(EngineDir)/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/ChaosVD/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2937,6 +4873,10 @@ "Path": "$(EngineDir)/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2945,6 +4885,10 @@ "Path": "$(EngineDir)/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2953,10 +4897,18 @@ "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2965,6 +4917,10 @@ "Path": "$(EngineDir)/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2973,18 +4929,34 @@ "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -2993,6 +4965,10 @@ "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3001,6 +4977,10 @@ "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3009,6 +4989,10 @@ "Path": "$(EngineDir)/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3017,6 +5001,10 @@ "Path": "$(EngineDir)/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3025,6 +5013,10 @@ "Path": "$(EngineDir)/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3033,6 +5025,10 @@ "Path": "$(EngineDir)/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3041,6 +5037,10 @@ "Path": "$(EngineDir)/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3049,6 +5049,10 @@ "Path": "$(EngineDir)/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3057,6 +5061,10 @@ "Path": "$(EngineDir)/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3065,6 +5073,10 @@ "Path": "$(EngineDir)/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3073,6 +5085,10 @@ "Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3081,6 +5097,10 @@ "Path": "$(EngineDir)/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3089,6 +5109,10 @@ "Path": "$(EngineDir)/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3097,6 +5121,10 @@ "Path": "$(EngineDir)/Plugins/Developer/TextureFormatOodle/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/TextureFormatOodle/Binaries/Win64/UnrealEditor-TextureFormatOodle.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/TextureFormatOodle/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3105,6 +5133,10 @@ "Path": "$(EngineDir)/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3113,6 +5145,10 @@ "Path": "$(EngineDir)/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3121,6 +5157,10 @@ "Path": "$(EngineDir)/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3129,6 +5169,10 @@ "Path": "$(EngineDir)/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3137,6 +5181,10 @@ "Path": "$(EngineDir)/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3145,6 +5193,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3153,6 +5205,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3161,6 +5217,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3169,6 +5229,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3177,6 +5241,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3185,10 +5253,18 @@ "Path": "$(EngineDir)/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3197,6 +5273,10 @@ "Path": "$(EngineDir)/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3205,6 +5285,10 @@ "Path": "$(EngineDir)/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3213,6 +5297,10 @@ "Path": "$(EngineDir)/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3221,6 +5309,10 @@ "Path": "$(EngineDir)/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3229,6 +5321,10 @@ "Path": "$(EngineDir)/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3237,10 +5333,18 @@ "Path": "$(EngineDir)/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3249,6 +5353,10 @@ "Path": "$(EngineDir)/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3257,14 +5365,26 @@ "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3273,6 +5393,10 @@ "Path": "$(EngineDir)/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3281,6 +5405,10 @@ "Path": "$(EngineDir)/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3289,6 +5417,10 @@ "Path": "$(EngineDir)/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3297,6 +5429,10 @@ "Path": "$(EngineDir)/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3305,6 +5441,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3313,6 +5453,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3321,6 +5465,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3329,6 +5477,10 @@ "Path": "$(EngineDir)/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3337,6 +5489,10 @@ "Path": "$(EngineDir)/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3345,6 +5501,10 @@ "Path": "$(EngineDir)/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3353,6 +5513,10 @@ "Path": "$(EngineDir)/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3361,10 +5525,18 @@ "Path": "$(EngineDir)/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3373,6 +5545,10 @@ "Path": "$(EngineDir)/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3381,14 +5557,26 @@ "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3397,6 +5585,10 @@ "Path": "$(EngineDir)/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3405,14 +5597,26 @@ "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3421,10 +5625,18 @@ "Path": "$(EngineDir)/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3433,6 +5645,10 @@ "Path": "$(EngineDir)/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3441,10 +5657,18 @@ "Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3453,6 +5677,10 @@ "Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3461,6 +5689,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3469,6 +5701,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3477,10 +5713,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3489,6 +5733,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3497,10 +5745,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3509,6 +5765,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3517,6 +5777,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3525,6 +5789,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3533,6 +5801,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3541,6 +5813,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3549,6 +5825,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3557,6 +5837,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/Compositing/HoldoutComposite/Binaries/Win64/UnrealEditor-HoldoutComposite.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Compositing/HoldoutComposite/Binaries/Win64/UnrealEditor-HoldoutComposite.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Compositing/HoldoutComposite/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3565,18 +5849,34 @@ "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowAssetTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowAssetTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Dataflow/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3585,10 +5885,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3597,6 +5905,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3605,6 +5917,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3613,6 +5929,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3621,10 +5941,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3633,22 +5961,42 @@ "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3657,14 +6005,26 @@ "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3673,10 +6033,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3685,26 +6053,50 @@ "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3713,10 +6105,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3725,6 +6125,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3733,6 +6137,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3741,14 +6149,26 @@ "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoOpenSSL.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoOpenSSL.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3757,10 +6177,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3769,6 +6197,10 @@ "Path": "$(EngineDir)/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3777,14 +6209,26 @@ "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor-AnalyticsHorde.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor-AnalyticsHorde.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor-AnalyticsLog.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor-AnalyticsLog.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor-StudioTelemetry.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor-StudioTelemetry.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/StudioTelemetry/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3793,10 +6237,18 @@ "Path": "$(EngineDir)/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3805,10 +6257,18 @@ "Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3817,34 +6277,66 @@ "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3865,6 +6357,10 @@ "Path": "$(EngineDir)/Plugins/FastBuildController/Binaries/Win64/UnrealEditor-FastBuildController.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/FastBuildController/Binaries/Win64/UnrealEditor-FastBuildController.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/FastBuildController/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3873,10 +6369,18 @@ "Path": "$(EngineDir)/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3885,14 +6389,26 @@ "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3901,58 +6417,178 @@ "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RD.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RD.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderBlueprint.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderBlueprint.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderDebuggerSupport.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderDebuggerSupport.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderGameControl.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderGameControl.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderLC.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderLC.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderLink.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderLink.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderLogging.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderLogging.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderShaderInfo.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor-RiderShaderInfo.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3961,10 +6597,18 @@ "Path": "$(EngineDir)/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -3973,26 +6617,50 @@ "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4001,10 +6669,18 @@ "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4013,10 +6689,18 @@ "Path": "$(EngineDir)/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4025,6 +6709,10 @@ "Path": "$(EngineDir)/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4033,14 +6721,26 @@ "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4049,14 +6749,26 @@ "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4065,10 +6777,18 @@ "Path": "$(EngineDir)/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MeshPainting/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4077,6 +6797,10 @@ "Path": "$(EngineDir)/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4085,6 +6809,10 @@ "Path": "$(EngineDir)/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4093,10 +6821,18 @@ "Path": "$(EngineDir)/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4105,6 +6841,10 @@ "Path": "$(EngineDir)/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4113,10 +6853,18 @@ "Path": "$(EngineDir)/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4125,10 +6873,18 @@ "Path": "$(EngineDir)/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4137,10 +6893,18 @@ "Path": "$(EngineDir)/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4149,6 +6913,10 @@ "Path": "$(EngineDir)/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4157,6 +6925,10 @@ "Path": "$(EngineDir)/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4165,6 +6937,10 @@ "Path": "$(EngineDir)/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4173,14 +6949,26 @@ "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4189,6 +6977,10 @@ "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4197,10 +6989,18 @@ "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4209,6 +7009,10 @@ "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4217,6 +7021,10 @@ "Path": "$(EngineDir)/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4225,6 +7033,10 @@ "Path": "$(EngineDir)/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4233,10 +7045,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4245,10 +7065,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileCommandlets.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileCommandlets.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4257,10 +7085,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4269,6 +7105,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4277,10 +7117,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4289,6 +7137,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4297,6 +7149,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4305,10 +7161,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4317,14 +7181,26 @@ "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4333,10 +7209,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4345,6 +7229,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4353,6 +7241,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4361,10 +7253,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4373,6 +7273,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4381,6 +7285,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4389,6 +7297,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4397,22 +7309,42 @@ "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4421,14 +7353,26 @@ "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4437,10 +7381,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4449,22 +7401,42 @@ "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4473,10 +7445,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4485,6 +7465,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4493,26 +7477,50 @@ "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4521,30 +7529,58 @@ "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4553,6 +7589,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4561,6 +7601,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4569,10 +7613,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4581,6 +7633,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4589,10 +7645,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4601,14 +7665,26 @@ "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4617,6 +7693,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4625,6 +7705,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4633,14 +7717,26 @@ "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4649,10 +7745,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4661,14 +7765,26 @@ "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor-USDClasses.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor-USDClasses.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor-USDUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor-USDUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor-UnrealUSDWrapper.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor-UnrealUSDWrapper.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/USDCore/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4677,10 +7793,18 @@ "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4689,6 +7813,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4697,6 +7825,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4705,6 +7837,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4713,6 +7849,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4721,10 +7861,18 @@ "Path": "$(EngineDir)/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4733,10 +7881,18 @@ "Path": "$(EngineDir)/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4745,6 +7901,10 @@ "Path": "$(EngineDir)/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/UbaController/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4753,30 +7913,58 @@ "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4785,14 +7973,26 @@ "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -4801,6 +8001,10 @@ "Path": "$(EngineDir)/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll", "Type": "DynamicLibrary" }, + { + "Path": "$(EngineDir)/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.pdb", + "Type": "SymbolFile" + }, { "Path": "$(EngineDir)/Plugins/XGEController/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" @@ -30255,6 +33459,10 @@ "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Interchange.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/Developer/RiderLink/RiderLink.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Media/AndroidMedia/AndroidMedia.uplugin", "Type": "UFS" @@ -30713,6 +33921,7 @@ "RenderDocPlugin", "RenderGraphInsights", "ResonanceAudio", + "RiderLink", "RiderSourceCodeAccess", "RigLogic", "RigVM", diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.exp b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.exp index 3233b12..04d40f9 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.exp and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.exp differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb index 9f9181f..0d580b1 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb differ diff --git a/ProjectFish/Content/Gameplay/Ship/BP_Ship.uasset b/ProjectFish/Content/Gameplay/Ship/BP_Ship.uasset index 627a5cd..192331e 100644 Binary files a/ProjectFish/Content/Gameplay/Ship/BP_Ship.uasset and b/ProjectFish/Content/Gameplay/Ship/BP_Ship.uasset differ diff --git a/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.cpp b/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.cpp index 4bd55d2..53ae3d6 100644 --- a/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.cpp +++ b/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.cpp @@ -10,6 +10,7 @@ #include "Components/CapsuleComponent.h" #include "GameFramework/CharacterMovementComponent.h" #include "GameFramework/SpringArmComponent.h" +#include "Kismet/KismetMathLibrary.h" #include "ProjectFish/Components/ShipSpringArmComponent.h" @@ -65,7 +66,8 @@ AShipbase::AShipbase() void AShipbase::BeginPlay() { Super::BeginPlay(); - + MoveForward = GetActorForwardVector(); + MoveRight = GetActorRightVector(); } // Called every frame @@ -154,48 +156,54 @@ void AShipbase::Move(const FInputActionValue& Value) // AddMovementInput(ForwardDirection, MovementVector.Y); // AddMovementInput(RightDirection, MovementVector.X); // } - //修改移动转向逻辑 - if (Controller != nullptr) - { - // Store input values - float ForwardInput = MovementVector.Y; // W/S keys for forward/backward - float TurnInput = MovementVector.X; // A/D keys for turning - - // Only move forward/backward along character's current facing direction - if (FMath::Abs(ForwardInput) > 0.1f) - { - // Get character's current forward direction - const FVector ForwardDirection = GetActorForwardVector(); - - // Apply forward/backward movement - AddMovementInput(ForwardDirection, ForwardInput); - - // Apply turning only when moving (like a car) - if (FMath::Abs(TurnInput) > 0.1f) - { - // Calculate turn rate based on movement speed and turn input - float TurnRate = TurnInput * ShipData.TurnSensitivity * GetWorld()->GetDeltaSeconds(); - - // For backward movement, invert steering (like a real car) - if (ForwardInput < 0.0f) - { - TurnRate *= -1.0f; - } - - // Apply rotation to the character only, not the controller - FRotator NewRotation = GetActorRotation(); - NewRotation.Yaw += TurnRate; - SetActorRotation(NewRotation); - // // Also update controller rotation for camera - // if (APlayerController* PC = Cast(Controller)) - // { - // FRotator ControllerRotation = PC->GetControlRotation(); - // ControllerRotation.Yaw += TurnRate; - // PC->SetControlRotation(ControllerRotation); - // } - } - } - } + + //第二版修改移动转向逻辑 + // if (Controller != nullptr) + // { + // // Store input values + // float ForwardInput = MovementVector.Y; // W/S keys for forward/backward + // float TurnInput = MovementVector.X; // A/D keys for turning + // + // // Only move forward/backward along character's current facing direction + // if (FMath::Abs(ForwardInput) > 0.1f) + // { + // // Get character's current forward direction + // const FVector ForwardDirection = GetActorForwardVector(); + // + // // Apply forward/backward movement + // AddMovementInput(ForwardDirection, ForwardInput); + // + // // Apply turning only when moving (like a car) + // if (FMath::Abs(TurnInput) > 0.1f) + // { + // // Calculate turn rate based on movement speed and turn input + // float TurnRate = TurnInput * ShipData.TurnSensitivity * GetWorld()->GetDeltaSeconds(); + // + // // For backward movement, invert steering (like a real car) + // if (ForwardInput < 0.0f) + // { + // TurnRate *= -1.0f; + // } + // + // // Apply rotation to the character only, not the controller + // FRotator NewRotation = GetActorRotation(); + // NewRotation.Yaw += TurnRate; + // SetActorRotation(NewRotation); + // } + // } + // } + + //第三版移动逻辑:WASD控制转向和移动 + FVector TargetDirec = (MovementVector.Y * MoveForward + MovementVector.X * MoveRight).GetSafeNormal(); + FRotator TargetRot = FRotationMatrix::MakeFromX(TargetDirec).Rotator(); + + FRotator CurrentRot = GetActorRotation(); + FRotator NewRotator = FMath::RInterpTo(CurrentRot, TargetRot, GetWorld()->GetDeltaSeconds(), ShipData.TurnSensitivity); + SetActorRotation(NewRotator); + AddMovementInput(GetActorForwardVector(), FMath::Max(FMath::Abs(MovementVector.Y ), FMath::Abs(MovementVector.X))); + + + } void AShipbase::Look(const FInputActionValue& Value) diff --git a/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.h b/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.h index 7cdaf30..ab2265d 100644 --- a/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.h +++ b/ProjectFish/Source/ProjectFish/Gameplay/Ship/Shipbase.h @@ -52,6 +52,10 @@ protected: void ApplyMovementSettings(); void ApplyCameraSettings(); +private: + FVector MoveForward; + FVector MoveRight; + protected: UPROPERTY(EditAnywhere,BlueprintReadOnly, Category= "Config", meta = (AllowPrivateAccess = "true")) FShipDataConfig ShipData;