diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb index 1353886..28e741c 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.pdb b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.pdb index e33036f..fd5bfc9 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.pdb and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor.pdb differ diff --git a/ProjectFish/Content/Characters/BP_DeepFish.uasset b/ProjectFish/Content/Characters/BP_DeepFish.uasset index b777946..617c36e 100644 Binary files a/ProjectFish/Content/Characters/BP_DeepFish.uasset and b/ProjectFish/Content/Characters/BP_DeepFish.uasset differ diff --git a/ProjectFish/Content/DataTable/FishRods.uasset b/ProjectFish/Content/DataTable/FishRods.uasset index abd4af2..3181bf8 100644 Binary files a/ProjectFish/Content/DataTable/FishRods.uasset and b/ProjectFish/Content/DataTable/FishRods.uasset differ diff --git a/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset b/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset index 865b313..4034fe0 100644 Binary files a/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset and b/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset differ diff --git a/ProjectFish/Source/ProjectFish/Definations.h b/ProjectFish/Source/ProjectFish/Definations.h index 8e13715..37162aa 100644 --- a/ProjectFish/Source/ProjectFish/Definations.h +++ b/ProjectFish/Source/ProjectFish/Definations.h @@ -219,9 +219,10 @@ public: UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (ToolTip = "附加的附加的韧性值")) int32 Tenacity_Add; - UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (ToolTip = "物品背包大小")) - FIntPoint BagSize; - + // UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (ToolTip = "物品背包大小")) + // FIntPoint BagSize; + UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (ToolTip = "物品配置")) + class UBagConfigAsset* BagConfig; UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (ToolTip = "技能效果组")) TArray Skills; diff --git a/ProjectFish/~$背包配置文档.docx b/ProjectFish/~$背包配置文档.docx deleted file mode 100644 index a53929a..0000000 Binary files a/ProjectFish/~$背包配置文档.docx and /dev/null differ