更新镜头配置文档

This commit is contained in:
997146918 2025-07-25 17:23:09 +08:00
parent f2e125969e
commit cdbb00be26
2 changed files with 1 additions and 1 deletions

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@ -251,7 +251,7 @@ struct FShipDataConfig
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera|Position", meta = (ForceUnits = "Degrees",ToolTip = "镜头与地面夹角角度")) UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera|Position", meta = (ForceUnits = "Degrees",ToolTip = "镜头与地面夹角角度"))
float CameraGroundAngle = -45.0f; float CameraGroundAngle = -45.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera|Rotation", meta = (ToolTip = "镜头转动灵")) UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera|Rotation", meta = (ToolTip = "镜头转动灵"))
float CameraRotationSensitivity = 1.0f; float CameraRotationSensitivity = 1.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera|Rotation", meta = (ToolTip = "反转Y轴")) UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera|Rotation", meta = (ToolTip = "反转Y轴"))

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