diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish-0001.pdb b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish-0001.pdb new file mode 100644 index 0000000..db1d4a1 Binary files /dev/null and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish-0001.pdb differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb index 67be27a..ca94d05 100644 Binary files a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFish.pdb differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor-0001.pdb b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor-0001.pdb new file mode 100644 index 0000000..3bf5609 Binary files /dev/null and b/ProjectFish/Binaries/Win64/UnrealEditor-ProjectFishEditor-0001.pdb differ diff --git a/ProjectFish/Binaries/Win64/UnrealEditor.modules b/ProjectFish/Binaries/Win64/UnrealEditor.modules index 22c08e6..fe900f8 100644 --- a/ProjectFish/Binaries/Win64/UnrealEditor.modules +++ b/ProjectFish/Binaries/Win64/UnrealEditor.modules @@ -2,7 +2,7 @@ "BuildId": "37670630", "Modules": { - "ProjectFish": "UnrealEditor-ProjectFish.dll", - "ProjectFishEditor": "UnrealEditor-ProjectFishEditor.dll" + "ProjectFish": "UnrealEditor-ProjectFish-0001.dll", + "ProjectFishEditor": "UnrealEditor-ProjectFishEditor-0001.dll" } } \ No newline at end of file diff --git a/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset b/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset index 0e09c1b..2381444 100644 Binary files a/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset and b/ProjectFish/Content/Characters/BP_Dabaza_Pawn.uasset differ diff --git a/ProjectFish/Content/Characters/BP_DeepFish.uasset b/ProjectFish/Content/Characters/BP_DeepFish.uasset index 617c36e..c943ef1 100644 Binary files a/ProjectFish/Content/Characters/BP_DeepFish.uasset and b/ProjectFish/Content/Characters/BP_DeepFish.uasset differ diff --git a/ProjectFish/Content/Characters/BP_PawnEntity.uasset b/ProjectFish/Content/Characters/BP_PawnEntity.uasset index 8f11d04..9661e1a 100644 Binary files a/ProjectFish/Content/Characters/BP_PawnEntity.uasset and b/ProjectFish/Content/Characters/BP_PawnEntity.uasset differ diff --git a/ProjectFish/Content/Characters/BP_TopCameraPawn.uasset b/ProjectFish/Content/Characters/BP_TopCameraPawn.uasset deleted file mode 100644 index 9b1a49d..0000000 Binary files a/ProjectFish/Content/Characters/BP_TopCameraPawn.uasset and /dev/null differ diff --git a/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset b/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset index fe0956e..35fdae7 100644 Binary files a/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset and b/ProjectFish/Content/FishingRodSkills/UFRS_TriggerBySKill.uasset differ diff --git a/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset b/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset index e084436..0ce3180 100644 Binary files a/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset and b/ProjectFish/Content/Gameplay/BP_Dabaza_GameMode.uasset differ diff --git a/ProjectFish/Content/Gameplay/BP_TopCameraPawn.uasset b/ProjectFish/Content/Gameplay/BP_TopCameraPawn.uasset new file mode 100644 index 0000000..24ab2bf Binary files /dev/null and b/ProjectFish/Content/Gameplay/BP_TopCameraPawn.uasset differ diff --git a/ProjectFish/Content/Gameplay/Characters/BP_Dabaza_Pawn.uasset b/ProjectFish/Content/Gameplay/Characters/BP_Dabaza_Pawn.uasset new file mode 100644 index 0000000..d130aec Binary files /dev/null and b/ProjectFish/Content/Gameplay/Characters/BP_Dabaza_Pawn.uasset differ diff --git a/ProjectFish/Content/Gameplay/Characters/BP_DeepFish.uasset b/ProjectFish/Content/Gameplay/Characters/BP_DeepFish.uasset new file mode 100644 index 0000000..eacf6a9 Binary files /dev/null and b/ProjectFish/Content/Gameplay/Characters/BP_DeepFish.uasset differ diff --git a/ProjectFish/Content/Gameplay/Characters/BP_FishingRodComponent.uasset b/ProjectFish/Content/Gameplay/Characters/BP_FishingRodComponent.uasset new file mode 100644 index 0000000..35218ec Binary files /dev/null and b/ProjectFish/Content/Gameplay/Characters/BP_FishingRodComponent.uasset differ diff --git a/ProjectFish/Content/Gameplay/Characters/BP_PawnEntity.uasset b/ProjectFish/Content/Gameplay/Characters/BP_PawnEntity.uasset new file mode 100644 index 0000000..1cfdf39 Binary files /dev/null and b/ProjectFish/Content/Gameplay/Characters/BP_PawnEntity.uasset differ diff --git a/ProjectFish/ProjectFish.sln.DotSettings.user b/ProjectFish/ProjectFish.sln.DotSettings.user index ca37c20..18222b5 100644 --- a/ProjectFish/ProjectFish.sln.DotSettings.user +++ b/ProjectFish/ProjectFish.sln.DotSettings.user @@ -1,4 +1,5 @@  + ForceIncluded ForceIncluded ForceIncluded ForceIncluded diff --git a/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.cpp b/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.cpp index 3c56324..81e0c0b 100644 --- a/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.cpp +++ b/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.cpp @@ -27,7 +27,7 @@ void UFishingRodComponent::AddFishRodDamage(int32 Damage) // Called when the game starts void UFishingRodComponent::BeginPlay() { - Super::BeginPlay(); + for (auto rowName: FishRodDataTable.DataTable->GetRowMap()) { @@ -72,7 +72,7 @@ void UFishingRodComponent::BeginPlay() } // ... - + Super::BeginPlay(); } diff --git a/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.h b/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.h index f43cccf..301c67c 100644 --- a/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.h +++ b/ProjectFish/Source/ProjectFish/Components/FishingRodComponent.h @@ -9,7 +9,7 @@ #include "FishingRodComponent.generated.h" -UCLASS(ClassGroup=(Custom), meta=(BlueprintSpawnableComponent)) +UCLASS(Blueprintable, ClassGroup=(Custom), meta=(BlueprintSpawnableComponent)) class PROJECTFISH_API UFishingRodComponent : public UActorComponent { GENERATED_BODY() diff --git a/ProjectFish/Source/ProjectFish/PawnWithSkill.cpp b/ProjectFish/Source/ProjectFish/PawnWithSkill.cpp index 45439c2..800682b 100644 --- a/ProjectFish/Source/ProjectFish/PawnWithSkill.cpp +++ b/ProjectFish/Source/ProjectFish/PawnWithSkill.cpp @@ -39,7 +39,7 @@ void APawnWithSkill::SetDamageReduce(int32 damageReduce) void APawnWithSkill::BeginPlay() { Super::BeginPlay(); - CurrentEndurance += MaxEndurance; + CurrentEndurance = MaxEndurance; CurrentTenacity += MaxTenacity; }