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3 Commits
a377b9e0fc
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224bde8e47
| Author | SHA1 | Date | |
|---|---|---|---|
| 224bde8e47 | |||
| e0b187cf7e | |||
| 2b29c2096a |
@ -21,38 +21,6 @@
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"BuildId": "37670630"
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},
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"BuildProducts": [
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFish.dll",
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"Type": "DynamicLibrary"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFish.pdb",
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"Type": "SymbolFile"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll",
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"Type": "DynamicLibrary"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFishEditor.pdb",
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"Type": "SymbolFile"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules",
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"Type": "RequiredResource"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/Binaries/Win64/UnrealEditor-DeskMode.dll",
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"Type": "DynamicLibrary"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/Binaries/Win64/UnrealEditor-DeskMode.pdb",
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"Type": "SymbolFile"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/Binaries/Win64/UnrealEditor.modules",
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"Type": "RequiredResource"
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},
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{
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"Path": "$(EngineDir)/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json",
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"Type": "RequiredResource"
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@ -8040,17 +8008,41 @@
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{
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"Path": "$(EngineDir)/Plugins/XGEController/Binaries/Win64/UnrealEditor.modules",
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"Type": "RequiredResource"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFish.dll",
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"Type": "DynamicLibrary"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFish.pdb",
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"Type": "SymbolFile"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFishEditor.dll",
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"Type": "DynamicLibrary"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-ProjectFishEditor.pdb",
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"Type": "SymbolFile"
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},
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{
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"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules",
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"Type": "RequiredResource"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/Binaries/Win64/UnrealEditor-DeskMode.dll",
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"Type": "DynamicLibrary"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/Binaries/Win64/UnrealEditor-DeskMode.pdb",
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"Type": "SymbolFile"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/Binaries/Win64/UnrealEditor.modules",
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"Type": "RequiredResource"
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}
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],
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"RuntimeDependencies": [
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/DeskMode.uplugin",
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"Type": "UFS"
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},
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{
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"Path": "$(ProjectDir)/ProjectFish.uproject",
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"Type": "UFS"
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},
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{
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"Path": "$(EngineDir)/Binaries/ThirdParty/DbgHelp/dbghelp.dll",
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"Type": "NonUFS"
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@ -33778,6 +33770,14 @@
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{
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"Path": "$(EngineDir)/Plugins/XGEController/XGEController.uplugin",
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"Type": "UFS"
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},
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{
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"Path": "$(ProjectDir)/Plugins/DeskMode/DeskMode.uplugin",
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"Type": "UFS"
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},
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{
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"Path": "$(ProjectDir)/ProjectFish.uproject",
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"Type": "UFS"
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}
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],
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"BuildPlugins": [
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ProjectFish/Content/Gameplay/Home/BP_HomeGameMode.uasset
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BIN
ProjectFish/Content/Gameplay/Home/BP_HomeGameMode.uasset
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ProjectFish/Content/Gameplay/Home/BP_HomePlayerController.uasset
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ProjectFish/Content/Gameplay/Home/BP_HomePlayerController.uasset
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ProjectFish/Content/Maps/Home.umap
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ProjectFish/Content/Maps/Home.umap
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ProjectFish/Content/UI/HomeUI/Windows/UMG_HomeWindow_Main.uasset
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ProjectFish/Content/UI/HomeUI/Windows/UMG_HomeWindow_Main.uasset
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@ -39,7 +39,7 @@ public class DeskMode : ModuleRules
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"Slate",
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"SlateCore",
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// ... add private dependencies that you statically link with here ...
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"UnrealEd"
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//"UnrealEd"
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}
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);
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@ -3,8 +3,8 @@
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#include "DeskMode.h"
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#include "WindowTransparency.h"
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#include "Features/EditorFeatures.h"
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#include "Features/IPluginsEditorFeature.h"
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//#include "Features/EditorFeatures.h"
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//#include "Features/IPluginsEditorFeature.h"
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DEFINE_LOG_CATEGORY_STATIC(LogDeskMode, Log, All);
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#define LOCTEXT_NAMESPACE "FDeskModeModule"
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@ -16,10 +16,10 @@ void FDeskModeModule::StartupModule()
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IModularFeatures& ModularFeatures = IModularFeatures::Get();
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ModularFeatures.OnModularFeatureRegistered().AddRaw(this, &FDeskModeModule::OnModularFeatureRegistered);
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//防止plugin模块先加载
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if (ModularFeatures.IsModularFeatureAvailable(EditorFeatures::PluginsEditor))
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{
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OnModularFeatureRegistered(EditorFeatures::PluginsEditor, &ModularFeatures.GetModularFeature<IPluginsEditorFeature>(EditorFeatures::PluginsEditor));
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}
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// if (ModularFeatures.IsModularFeatureAvailable(EditorFeatures::PluginsEditor))
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// {
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// OnModularFeatureRegistered(EditorFeatures::PluginsEditor, &ModularFeatures.GetModularFeature<IPluginsEditorFeature>(EditorFeatures::PluginsEditor));
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// }
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}
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void FDeskModeModule::ShutdownModule()
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BIN
ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll
vendored
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BIN
ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll
vendored
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BIN
ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll
vendored
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BIN
ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll
vendored
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BIN
ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll
vendored
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ProjectFish/Release/Windows/Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll
vendored
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|
After Width: | Height: | Size: 326 B |
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29
ProjectFish/Release/Windows/Manifest_NonUFSFiles_Win64.txt
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29
ProjectFish/Release/Windows/Manifest_NonUFSFiles_Win64.txt
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@ -0,0 +1,29 @@
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ProjectFish/Binaries/Win64/D3D12/D3D12Core.dll 2025-05-26T08:19:02.257Z
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ProjectFish/Binaries/Win64/D3D12/d3d12SDKLayers.dll 2025-05-26T08:19:02.260Z
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ProjectFish/Binaries/Win64/DML/DirectML.dll 2025-05-26T08:49:02.242Z
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ProjectFish/Binaries/Win64/ProjectFish-Win64-Shipping.exe 2025-10-10T09:18:20.508Z
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ProjectFish/Binaries/Win64/boost_atomic-mt-x64.dll 2025-05-26T08:49:00.605Z
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ProjectFish/Binaries/Win64/boost_chrono-mt-x64.dll 2025-05-26T08:49:00.607Z
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ProjectFish/Binaries/Win64/boost_filesystem-mt-x64.dll 2025-05-26T08:49:00.607Z
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ProjectFish/Binaries/Win64/boost_iostreams-mt-x64.dll 2025-05-26T08:49:00.609Z
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ProjectFish/Binaries/Win64/boost_program_options-mt-x64.dll 2025-05-26T08:49:00.609Z
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ProjectFish/Binaries/Win64/boost_python311-mt-x64.dll 2025-05-26T08:49:00.613Z
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ProjectFish/Binaries/Win64/boost_regex-mt-x64.dll 2025-05-26T08:49:00.614Z
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ProjectFish/Binaries/Win64/boost_system-mt-x64.dll 2025-05-26T08:49:00.616Z
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ProjectFish/Binaries/Win64/boost_thread-mt-x64.dll 2025-05-26T08:49:00.616Z
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ProjectFish/Binaries/Win64/tbb.dll 2025-05-26T08:18:49.336Z
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ProjectFish/Binaries/Win64/tbbmalloc.dll 2025-05-26T08:18:49.339Z
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Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll 2025-05-26T08:19:13.420Z
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Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe 2025-05-26T08:28:24.835Z
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Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll 2025-05-26T08:17:46.608Z
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Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll 2025-05-26T08:18:52.398Z
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Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll 2025-05-26T08:18:52.407Z
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Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll 2025-05-26T08:18:52.410Z
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Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll 2025-05-26T08:18:59.130Z
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Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll 2025-05-26T08:18:59.131Z
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Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll 2025-05-26T08:19:02.266Z
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Engine/Content/Renderer/TessellationTable.bin 2025-05-26T08:26:07.391Z
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Engine/Content/Slate/Cursor/invisible.cur 2025-05-26T08:26:07.412Z
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Engine/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll 2025-05-26T08:46:35.128Z
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Engine/Config/StagedBuild_ProjectFish.ini 2025-10-10T09:20:06.859Z
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ProjectFish.exe 2025-10-10T09:20:06.855Z
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2853
ProjectFish/Release/Windows/Manifest_UFSFiles_Win64.txt
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2853
ProjectFish/Release/Windows/Manifest_UFSFiles_Win64.txt
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Load Diff
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ProjectFish/Release/Windows/ProjectFish/Binaries/Win64/tbb.dll
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ProjectFish/Release/Windows/ProjectFish/Binaries/Win64/tbb.dll
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ProjectFish/Release/Windows/ProjectFish/Content/Paks/global.ucas
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ProjectFish/Release/Windows/ProjectFish/Content/Paks/global.ucas
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ProjectFish/Release/Windows/ProjectFish/Content/Paks/global.utoc
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ProjectFish/Release/Windows/ProjectFish/Content/Paks/global.utoc
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@ -16,6 +16,10 @@ public class ProjectFishTarget : TargetRules
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private void RegisterModulesCreatedByRider()
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{
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ExtraModuleNames.AddRange(new string[] { "ProjectFishEditor" });
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if (Type == TargetType.Editor)
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{
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ExtraModuleNames.AddRange(new string[] { "ProjectFishEditor" });
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}
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}
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}
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@ -116,6 +116,7 @@ void AShipbase::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
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}
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}
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#if WITH_EDITOR
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void AShipbase::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent)
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{
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Super::PostEditChangeProperty(PropertyChangedEvent);
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@ -123,6 +124,7 @@ void AShipbase::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyCha
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ApplyMovementSettings();
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ApplyCameraSettings();
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}
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#endif
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void AShipbase::OnOverlapWall(UPrimitiveComponent* HitComp, AActor* OtherActor, UPrimitiveComponent* OtherComp,
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int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult)
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@ -31,8 +31,9 @@ public:
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virtual void NotifyControllerChanged() override;
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// Called to bind functionality to input
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virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;
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virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override;
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#if WITH_EDITOR
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virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override;
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#endif
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UFUNCTION()
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void OnOverlapWall(UPrimitiveComponent* HitComp, AActor* OtherActor, UPrimitiveComponent* OtherComp,
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int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult);
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@ -3,7 +3,7 @@
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#include "SkillEffect.h"
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#include "AsyncTreeDifferences.h"
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//#include "AsyncTreeDifferences.h"
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#include "Skill.h"
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