31 lines
742 B
C++
31 lines
742 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "Factory/ShapeFactory.h"
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#include "ProjectFish/DataAsset/ShapeAsset.h"
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UShapeFactory::UShapeFactory()
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{
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SupportedClass = UShapeAsset::StaticClass();
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}
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UObject* UShapeFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn)
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{
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UShapeAsset* NewBagShapeAsset = NewObject<UShapeAsset>(InParent, Class, Name, Flags | RF_Transactional);
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if (NewBagShapeAsset)
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{
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NewBagShapeAsset->ShapeWidth = 5;
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NewBagShapeAsset->ShapeHeight = 5;
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NewBagShapeAsset->InitializeShape();
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}
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return NewBagShapeAsset;
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}
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bool UShapeFactory::ShouldShowInNewMenu() const
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{
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return true;
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}
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