27 lines
527 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "ProjectFish/Definations.h"
#include "UObject/Object.h"
#include "SkillTrigger.generated.h"
/**
*
*/
UCLASS(Blueprintable)
class PROJECTFISH_API USkillTrigger : public UObject
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent)
void Init(FSkillContext context);
UFUNCTION(BlueprintCallable)
void OnTrigger();
protected:
UPROPERTY(BlueprintReadOnly)
FSkillContext SkillContext;
};