Project02/ProjectFish/Source/ProjectFishEditor.Target.cs
2025-06-18 10:07:14 +08:00

16 lines
415 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class ProjectFishEditorTarget : TargetRules
{
public ProjectFishEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.Add("ProjectFish");
}
}