Project02/ProjectFish/Source/ProjectFish/ProjectFish.Build.cs

14 lines
468 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ProjectFish : ModuleRules
{
public ProjectFish(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
OptimizeCode = CodeOptimization.Never;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "NavigationSystem", "AIModule", "Niagara", "EnhancedInput", "GameplayTags" });
}
}